Cyrille Fauvel

Developer Advocate, Autodesk

Cyrille has been with Autodesk since 1993 focusing on providing programming support, consulting, training and evangelism to external developers. He has worked for Autodesk in a number of countries: he started his career in the Switzerland and has – so far – working from Switzerland, the United States and France. He and his family have now settled back in Brittany the home land of Cyrille’s wife. Cyrille’s current position is Manager of the ADN Sparks (or ADN M&E), the worldwide team of API gurus providing technical services through the Autodesk Developer Network.

Posts by Cyrille Fauvel

December 9, 2019

Forge on Node-RED - Visual Programming for Forge

Node-RED is a powerful tool for building Internet of Things (IoT) applications with a focus on simplifying the ‘wiring together’ of code blocks to carry out tasks. It uses a visual programm...

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December 6, 2019

Node.js SDK update

We are happy to announce we did update the Forge Node.js SDK to support the Data Management filters / pagination, the 'Commands' API, and support for 2legged users. This new version (0.5.0)...

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September 27, 2019

Forge DevCon @ AU Germany – a must go

For those of you who haven’t yet signed up, there’s still a little time left to register for this year’s European Forge DevCon being held on October 14th 2019. The event runs the day before...

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May 9, 2019

Changes on OSS upload and download for scriptable plain text files [security improvement]

Starting June 12, the OSS upload PUT endpoints will return an HTTP 400 status code if content disposition inline and content types is one of the following: text/html, text/javascript, text/...

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October 30, 2017

Discover the AR/VR Toolkit at Forge DevCon

Be the first to discover Forge AR/VR Toolkit – only at Forge DevCon Las Vegas. Bringing high-quality design content into a virtual or augmented reality experience has always been really dif...

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December 13, 2016

Forge Viewer Consolidated Geometry

Optimizes your model for faster rendering by using mesh consolidation and hardware instancing.

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